Dark Halls
As promised, here is a link to a Unity web build of the demo entitled "Dark Halls".
I spent around two days constructing a simple level with the mansion vibe in mind, populated with a furniture pack from the Unity asset store. The map was built on a grid, using some basic modular assets such as walls, doors and windows that I modeled and textured for the sake of the demo, along with a candle that the player uses to illuminate the environment.
I spent around two days constructing a simple level with the mansion vibe in mind, populated with a furniture pack from the Unity asset store. The map was built on a grid, using some basic modular assets such as walls, doors and windows that I modeled and textured for the sake of the demo, along with a candle that the player uses to illuminate the environment.
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